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The Incredibly Useful Sine Waves PART 2 – (Trigonometry) (Game Dev Primer) | The Weekly Coder

July 28, 2015 at 12:13 am

[…] If you didn’t read part 1, and want to get background on sine waves for game development. Click Here (PART 1). […]

    Henrietta

    May 10, 2017 at 9:39 pm

    That’s a subtle way of thknniig about it.

x2l2

October 4, 2016 at 7:41 am

it give me an error in line 36 on unity 5.4
            if((int)(p*_ScreenParams.y/floor(_LinesSize))%2==0) discard;

its works if i change it to this:
            if( ( (int)(p*_ScreenParams.y/floor(_LinesSize)) )%2 ==0 ) discard;

😕

Duong Nguyen Hai

November 6, 2016 at 1:35 am

Hi Chris Fletcher. I like all your guild about Unity, it help me very much!. Thank you
Can you make a guild about make game Pacxon Clone?

Faizan

May 13, 2017 at 6:09 am

Sir can you please upload the Ai script for the ghost so that we can understand better and move forward.
God bless you

Daren

May 18, 2017 at 12:49 am

thanks for that code.
I was looking for the source of the Alpha Blended, to create a version without fog.
it makes my day 🙂

tifx

May 30, 2017 at 8:56 am

Basic functions for when you just need to move something from point A to point B, or rotate by a given number of degrees, without anything fancy.

Billy Croft

June 14, 2017 at 1:35 pm

I have a question on your How to make a game like pong in Unity – Part 3 – Basic Ball Movement video, I had done all the code correctly but for some reason the ball will not move

Juan

August 18, 2017 at 11:18 pm

Hi Chris, my name is Juan and I am a student at Drexel University in Philadelphia. I been following your tutorial on Pac-man for a couple of days now, it’s awesome. however, I can’t find the obj’s for the ghosts on any of the assets folders. Am I looking in the wrong place?

thanks

RJ

September 3, 2017 at 6:25 am

ignore that last message, I fixed it

Georgi

September 28, 2017 at 6:55 pm

You guys saved me so many hours of searching. THANK YOU!

Grady

March 22, 2018 at 5:24 pm

Although I’m still doing this, I have a question. Is it illegal to do this?

Alex

April 2, 2018 at 6:36 pm

Hello! Could you please drop the whole project? I loved it, but some things don’t work out(

David

July 21, 2018 at 10:21 am

good job!

Henk

July 29, 2018 at 12:04 pm

Not very useful, as you cannot set the location of the circle. It is always at the origin.

Did you even use this code or just copy+paste?

Madhu

December 29, 2018 at 3:47 am

where will call this method

addRowAndScrollWithIndexPath

    Justin

    February 26, 2019 at 4:25 am

    You would call it manually whenever you’d insert more to the tableview, passing in the new index path.

Jabls

May 19, 2019 at 9:59 am

How do you change the rotation from counterclockwise to clockwise?
Thanks

    Justin Fletcher

    May 21, 2019 at 8:40 am

    take ‘rotAmount’ and multiply it by -1
    so
    rotAmount *= -1;

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