I have a question on your How to make a game like pong in Unity – Part 3 – Basic Ball Movement video, I had done all the code correctly but for some reason the ball will not move
Hi Chris, my name is Juan and I am a student at Drexel University in Philadelphia. I been following your tutorial on Pac-man for a couple of days now, it’s awesome. however, I can’t find the obj’s for the ghosts on any of the assets folders. Am I looking in the wrong place?
hey, thank you for all your work and efforts. and i have a request for you, would you please like to complete those all series on your youtube channel. i know that you might be busy but please make some time to grow your youtube and our knowledge as well.
i and so many like me are waiting for your game dev tutorials so please complete them or make some new.
thank you so much. i hope that you will reply by making some cool stuff.
Thank you, Chinmay anand.
Hi thanks for the kind words. Completing the other series is definitely on my todo list. I’m doing my best to grow my channel as much as I can but like I always say, I have a full time job that demands a lot of my time and a full time family so there has to be a balance. I’d love nothing more than to make programming tutorials full time but my channel is nowhere near big enough for that. My goal at the moment is to create 1 new video every week until I can find some more time somewhere 🙂
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The Incredibly Useful Sine Waves PART 2 – (Trigonometry) (Game Dev Primer) | The Weekly Coder
July 28, 2015 at 12:13 am[…] If you didn’t read part 1, and want to get background on sine waves for game development. Click Here (PART 1). […]
Henrietta
May 10, 2017 at 9:39 pmThat’s a subtle way of thknniig about it.
x2l2
October 4, 2016 at 7:41 amit give me an error in line 36 on unity 5.4
if((int)(p*_ScreenParams.y/floor(_LinesSize))%2==0) discard;
its works if i change it to this:
if( ( (int)(p*_ScreenParams.y/floor(_LinesSize)) )%2 ==0 ) discard;
😕
Duong Nguyen Hai
November 6, 2016 at 1:35 amHi Chris Fletcher. I like all your guild about Unity, it help me very much!. Thank you
Can you make a guild about make game Pacxon Clone?
Faizan
May 13, 2017 at 6:09 amSir can you please upload the Ai script for the ghost so that we can understand better and move forward.
God bless you
Daren
May 18, 2017 at 12:49 amthanks for that code.
I was looking for the source of the Alpha Blended, to create a version without fog.
it makes my day 🙂
tifx
May 30, 2017 at 8:56 amBasic functions for when you just need to move something from point A to point B, or rotate by a given number of degrees, without anything fancy.
Billy Croft
June 14, 2017 at 1:35 pmI have a question on your How to make a game like pong in Unity – Part 3 – Basic Ball Movement video, I had done all the code correctly but for some reason the ball will not move
Juan
August 18, 2017 at 11:18 pmHi Chris, my name is Juan and I am a student at Drexel University in Philadelphia. I been following your tutorial on Pac-man for a couple of days now, it’s awesome. however, I can’t find the obj’s for the ghosts on any of the assets folders. Am I looking in the wrong place?
thanks
RJ
September 3, 2017 at 6:25 amignore that last message, I fixed it
Georgi
September 28, 2017 at 6:55 pmYou guys saved me so many hours of searching. THANK YOU!
Grady
March 22, 2018 at 5:24 pmAlthough I’m still doing this, I have a question. Is it illegal to do this?
Alex
April 2, 2018 at 6:36 pmHello! Could you please drop the whole project? I loved it, but some things don’t work out(
David
July 21, 2018 at 10:21 amgood job!
Henk
July 29, 2018 at 12:04 pmNot very useful, as you cannot set the location of the circle. It is always at the origin.
Did you even use this code or just copy+paste?
Madhu
December 29, 2018 at 3:47 amwhere will call this method
addRowAndScrollWithIndexPath
Justin
February 26, 2019 at 4:25 amYou would call it manually whenever you’d insert more to the tableview, passing in the new index path.
Jabls
May 19, 2019 at 9:59 amHow do you change the rotation from counterclockwise to clockwise?
Thanks
Justin Fletcher
May 21, 2019 at 8:40 amtake ‘rotAmount’ and multiply it by -1
so
rotAmount *= -1;
Chinmay anand
January 27, 2020 at 9:12 pmhey, thank you for all your work and efforts. and i have a request for you, would you please like to complete those all series on your youtube channel. i know that you might be busy but please make some time to grow your youtube and our knowledge as well.
i and so many like me are waiting for your game dev tutorials so please complete them or make some new.
thank you so much. i hope that you will reply by making some cool stuff.
Thank you, Chinmay anand.
Chris Fletcher
February 21, 2020 at 11:15 amHi thanks for the kind words. Completing the other series is definitely on my todo list. I’m doing my best to grow my channel as much as I can but like I always say, I have a full time job that demands a lot of my time and a full time family so there has to be a balance. I’d love nothing more than to make programming tutorials full time but my channel is nowhere near big enough for that. My goal at the moment is to create 1 new video every week until I can find some more time somewhere 🙂