Category: 2D Movement

Category: 2D Movement

Don’t worry, this isn’t going to be a whole Trig class. I will however, go over one very useful trigonometric function that is easily overlooked by beginner, and even veteran game developers. The Sine Wave. Hopefully this will fuel your own curiosity to learn more about trigonometry and how applicable it is to the world of game development.

If you know what the Sine function is, fantastic, if not, I’m sure you’ve heard the term. You may have encountered it in high school geometry or trigonometry, and it’s applied in just about every field that involves some kind of math.

Sine waves are a graph of the Sine function, and given a basic form, as the input value changes, the output will oscillate between 1 and -1. Here’s what that looks like:

sine animation
Note: You may notice that the sine wave perfectly maps to a circle of radius 1. That form of circle is called a Unit Circle. Understanding it is helpful but not necessary. As I said this is not a trig class. Moving on.

Read More

Show Some Love

Support The Weekly Coder on Patreon!


Recent Popular Info

This channel is all about coding. We will mostly post tutorials on making games with Unity 5 and above. Other posts will include tutorials on specific game mechanics and whatever else we feel like talking about.

Don't be shy.. If you have a question, leave a comment. If you you'd like to see a specific tutorial feel free to request it. If we think its worthwhile, then we may just do it.

Please don't forget to click the like button and remember to subscribe. Feel free to support our channel and the awesome content we create.

Total subscribers:

Total uploads:

Total upload views:
89.1 thousand

Follow me on Twitter


RSS Feed

Blog Authors